Wave Copilot

Wave Copilot User Manual

Version 1.1.0

Get Wave Copilot 1KHZ

Introduction

Wave Copilot is a professional desktop application designed for broadcast WAV file management. Built specifically for production sound mixers, field recordists, and broadcast audio engineers, it provides comprehensive tools for:

Key Features


System Requirements

Windows

macOS

Linux


Installation

Every build is downloaded from the Wave Copilot product page at 1khz.ca. Pick the file for your platform below.

Windows

  1. Download the installer ('Wave Copilot Setup.exe') or portable version ('Wave Copilot Portable.exe')
  2. For the installer:
    • Run the setup file
    • Follow the installation wizard
    • Launch from the Start menu or desktop shortcut
  3. For the portable version:
    • Run the executable directly (no installation required)

macOS

  1. Download the DMG file ('Wave Copilot.dmg')
  2. Open the DMG file
  3. Drag Wave Copilot to the Applications folder
  4. Launch from Applications or Spotlight

Linux

Two packages are available:

AppImage (portable: works on any distribution, no installation required):

  1. Download 'Wave-Copilot-x.x.x.AppImage'
  2. Make it executable: 'chmod +x Wave-Copilot-*.AppImage'
  3. Run it: './Wave-Copilot-*.AppImage'

DEB package (Debian / Ubuntu):

  1. Download 'wave-copilot_x.x.x_amd64.deb'
  2. Install it: 'sudo dpkg -i wave-copilot_*.deb'
  3. Launch from your application menu or by running 'wave-copilot'

Note: Automatic in-app updates are supported for the AppImage version only. The DEB package is managed by your system package manager and cannot be updated in-app. Download the new DEB from the Wave Copilot product page at 1khz.ca and reinstall.

Automatic Updates

Wave Copilot checks for updates automatically. When an update is available:

  1. A notification will appear
  2. Click "Download Update" to download
  3. Click "Install and Restart" to apply the update

Getting Started

First Launch

When you first launch Wave Copilot, you'll start with a 14-day free trial. The trial banner at the top of the window shows your remaining trial days.

Loading Files

  1. Go to File > Add Files (or press 'Ctrl+O' / 'Cmd+O')
  2. Select one or more WAV files, or select a folder to load all WAV files it contains (non-recursive, top-level files only)
  3. Files will appear in the file list with their metadata displayed

Or drag and drop. Dropping WAV files, or a folder of them, straight onto the file list loads them the same way the dialog does. Dropping onto a list that already has files adds to it rather than replacing what is there, so you can build a session up from several folders.

Release Notes

Help > Release Notes opens a summary of what changed in each version, newest first. It is the quickest way to see whether a feature you are looking for arrived in the version you are running.

Interface Overview

The main window consists of:

The chapters that follow describe each tab in turn. If you would rather start from the job than from the tool, see Workflows and Recipes, which answers the questions that come up most often on set and names the tab to reach for in each case.


Files & Metadata

The Files & Metadata tab, with the file list on the left and the Metadata Editor on the right
The Files & Metadata tab, with the file list on the left and the Metadata Editor on the right

The Files & Metadata tab is the primary workspace for managing your audio files.

File List

Configure Columns, opened from the gear icon, controls which columns the list shows
Configure Columns, opened from the gear icon, controls which columns the list shows

The left panel displays all loaded files in a sortable table with customizable columns:

Column Description
Current Name File name
Channels Number of audio channels
Project Project name from metadata
Tape Tape/Roll number
Scene Scene identifier
Take Take number
Start TC Start timecode
Length Duration
End TC End timecode
Originator Recording device/software
Date Recording date
Sample Rate Audio sample rate
Frame Rate Timecode frame rate
Bit Depth Audio bit depth
Originator Ref The originator's unique reference string, written by the recorder
Time Time of day the recording started, from the bEXT time reference
Circled Whether the take is marked as circled
Wild Whether the take is marked as a wild track
uBits User bits, shown as a hexadecimal value
File UID The file's unique identifier from iXML
Notes The free-form note stored in the file

To sort the file list:

To customize columns:

Resizing the Metadata Editor

The divider between the file list and the Metadata Editor can be dragged left or right to trade space between them. The width is remembered between sessions.

Detachable Metadata Editor Window

The Metadata Editor can be detached into its own floating window, so the file list gets the full width of the main window, which is useful on a second display, or when you have many columns visible.

To detach: click the small (external link) icon next to the Save button in the Metadata Editor header. The editor and its divider disappear from the main window and the file list expands to fill it.

The detached editor follows your selection from either window. Selecting a file in the main list updates it immediately, and so does pressing Previous / Next in the detached Playback window. All three windows can be open at once and stay in step.

Two layouts. The window opens with the familiar tabs. The Columns button in its title bar switches to a five-column view showing General, Recording, Track Info, History and Cues side by side, so nothing is hidden behind a tab. Click Tabs to switch back. Your choice is remembered.

Sizing. The window opens at about the width the editor had while docked. Resize it however you like. The size is remembered and used the next time you detach.

Saving works exactly as it does docked: the file is written to disk and the main window's file list updates to match, without marking the main window as having unsaved changes.

To reattach: close the Metadata Editor window. The editor returns to the main window at its previous width. The Playback window, if open, is unaffected.

File Operations:

Metadata Editor

The right panel provides detailed metadata editing through five tabs:

General Tab

The General tab of the Metadata Editor
The General tab of the Metadata Editor

If you set a Scene and Take that another loaded file already uses, a Duplicate Scene/Take Detected warning appears when you save. Continuing anyway is allowed: a '+' is added to the front of the scene so the two takes stay distinguishable rather than silently colliding.

Recording Tab

The Recording tab, holding frame rate, timecode and user bits
The Recording tab, holding frame rate, timecode and user bits

Two checkboxes govern how timecode reacts when you change the format fields:

Preserve Start TC (on by default) keeps the Start TC fixed when you change Sample Rate or Frame Rate, and recalculates Samples Since Midnight to match. This is what you want almost always, because it keeps the take in sync with the camera and any other timecode equipment on the shoot. Turn it off only when you intend the opposite: to hold the stored sample count and let the displayed timecode move instead.

Use Originator Time sets Start TC automatically from the Originator Time field, for files whose recorder wrote a time of day but no usable timecode.

Track Info Tab

The Track Info tab, where each channel is named
The Track Info tab, where each channel is named

History Tab

The History tab, showing how and when the file was originally recorded
The History tab, showing how and when the file was originally recorded

File set fields. The rest of the tab describes the file's place in a multi-mono family, and is read from the recorder's iXML. It is what lets Wave Copilot group separate mono files back into one take:

These are shown for reference and are not editable: they describe how the recorder wrote the take, and changing them would break the grouping.

Cues Tab

The Cues tab, listing the sync points stored in the file
The Cues tab, listing the sync points stored in the file

Multi-Mono Detection

Wave Copilot automatically detects related mono files (e.g., files with matching names ending in channel indicators like '_1', '_2', '_L', '_R') and groups them together for easier management.

Saving Changes

Metadata changes are saved when you:

Copying Files

Copy to copies the selected files to another folder, leaving the originals where they are. Multi-mono groups are expanded automatically, so selecting one group copies every member file in it rather than just the one row you clicked. Nothing about the files is changed on the way: this is a copy, not a convert or a rename.

Renaming Files

The Rename dialog with a custom output filename template
The Rename dialog with a custom output filename template

Select one or more files and choose Rename (toolbar button, right-click menu, File > Rename, or 'F2'). A dialog opens showing exactly what each file will be renamed to before anything happens:

The preview lists every selected file as 'old name → new name'. Multi-mono groups are renamed together, preserving each member's channel-number suffix ('_01', '_02', …). Click Rename to apply or Cancel to leave everything untouched. If a target name already exists on disk, that file is skipped and reported.


Audio Playback

The Playback tab: waveform lanes and timecode ruler above, transport and mixer below
The Playback tab: waveform lanes and timecode ruler above, transport and mixer below

The Playback tab provides professional audio playback with a full-featured mixer.

Transport Controls

Control Function
Play/Pause Start playback from current position (Space or K when stopped). K always pauses in place when playing. Space and the Pause button pause in place when Return to Start is off; when on, they stop and return to the play-in point instead.
Stop Stop playback (F3). If Return to Start is on, returns to the play-in point; otherwise 00:00
Rewind (⏪) Seek back 5 seconds (J when stopped)
Fast Forward (⏩) Seek forward 5 seconds (L when stopped)
Return to Start (↺) Toggle: when lit (blue), Stop, end-of-file, and Space all return to where Play was last pressed
Shuttle speed badge Shows current speed (2×, 4×, 8×) next to the play button; all speeds play audio with pitch preserved
Previous/Next Navigate between files in the current sort order (← / →)
Time Display Shows current position, timecode, and remaining duration
Seek Slider Click or drag to jump to any position

Waveform Viewer

The waveform viewer shows the audio content of the loaded file with a timecode ruler across the top. All channels are stacked vertically. Click anywhere on the waveform or ruler to seek to that position.

The ruler uses adaptive tick spacing: the interval between marks is chosen automatically from a set of clean values (single frames, 2f, 5f, 10f, 0.5 s, 1 s, 2 s, 5 s, 10 s, 15 s, 30 s, 1 min … 2 h) so that labels are always legible and never duplicated, regardless of the current zoom level.

Each channel strip shows its peak dB level in the top-right corner (green ≤ −6 dB, amber −6 to −0.5 dB, red above −0.5 dB). The value always reflects the peak of the entire file regardless of zoom level.

Zoom Controls

The waveform supports horizontal zoom from 1× (full overview) up to 1000×.

Action Effect
'Ctrl'+scroll wheel (Windows / Linux) Zoom in / out, centred on mouse position
'Cmd'+scroll wheel (macOS) Zoom in / out, centred on mouse position
Trackpad pinch (macOS) Zoom in / out, centred on mouse position
/ + buttons next to the seek slider Step zoom out / in by 1.5× per click, centred on the playhead
'Ctrl/Cmd' + '-' Zoom out by 1.5×, centred on the playhead
'Ctrl/Cmd' + '=' Zoom in by 1.5×, centred on the playhead
'Ctrl/Cmd' + '0' Reset zoom to 1× (full file overview)
Click the zoom level (e.g. ) between the buttons Type an integer 1–1000 and press Enter (or click away) to jump directly to that zoom level, centred on the playhead

At 1× the entire file is visible. Zoom in to inspect transients, room tone texture, or the shape of individual audio cycles.

The playhead is always kept in the visible window when zooming. When using scroll-to-zoom, if the mouse-centred zoom would push the playhead off-screen, the view automatically shifts to bring it back near the edge. The / + buttons always centre the zoom on the playhead position.

Scrolling and Panning

Action Effect
Plain scroll wheel Scroll the waveform panel up / down (normal behaviour for many-channel files)
'Shift'+scroll wheel Pan the waveform left / right when zoomed in
Two-finger horizontal swipe (macOS trackpad) Pan left / right when zoomed in
Drag the scrollbar thumb below the timeline Jump to any horizontal position
Click on the scrollbar track Jump the view to that point in time

The horizontal scrollbar appears below the timeline ruler whenever the zoom level is above 1×. Its thumb width is proportional to the fraction of the file currently visible.

Auto-scroll and Playhead Tracking

The waveform keeps the playhead visible in two complementary ways:

If you manually pan away from the playhead while paused, the view will re-centre on it the next time the playhead moves outside the visible area.

Peak Resolution and Background Loading

When a file is opened, the waveform appears quickly using a low-resolution scan (~20 000 peaks). A background scan at full resolution (up to 256 000 peaks) then runs silently, with no spinner and no interruption to playback. Once the background scan completes (typically within a few seconds for most files), every zoom level from 1× to 256× renders crisp, detailed waveforms.

For zoom levels above 256×, the app performs an on-demand windowed scan that reads only the currently visible portion of the file. Even for very long recordings this is near-instant because only a tiny slice of audio data is read. The visible area is buffered slightly so small scrolls do not trigger a rescan.

All peak data is cached on disk so a file only needs to be fully scanned once; subsequent loads use the cached peaks instantly.

Console Toggle

A Console toggle bar sits between the transport controls and the mixer. Clicking it collapses or expands the mixer panel. When the mixer is hidden, the waveform zone expands to fill the freed space, which helps when working with many-channel files and you want more track height visible. Click the bar again (or use the chevron arrow on the right) to restore the mixer.

Detachable Playback Window

The Playback tab can be detached into its own floating window, leaving the main window free to stay on the Files & Metadata tab while you monitor playback on a second display or in a separate spot on the same screen.

To detach: click the small (external link) icon to the right of the Playback tab label. A separate Playback window opens and the tab disappears from the main tab bar.

Navigation stays in sync in both directions:

Mixer and transport controls are fully functional in the detached window: faders, pan, solo, mute, phase, automix, shuttle, and seek all work the same as in the embedded tab. All changes are reflected in the main window's audio engine in real time.

To reattach: close the Playback window (click the × button or use the native close control on macOS). The Playback tab reappears in the main tab bar exactly as it was before.

Mixer

The mixer during playback, with the channel meters live
The mixer during playback, with the channel meters live

The mixer provides per-channel controls:

Control Range Description
Gain Slider -∞ to +12 dB Adjust channel volume. Fully down = silence (-∞ dB)
Pan L to R Position in stereo field. Double-click to reset to center.
Solo (S) On/Off Hear only this channel. Ctrl/Cmd+click to solo exclusively (unsolos all others).
Mute (M) On/Off Silence this channel
Phase Invert (Ø) On/Off Flip the polarity of the channel (180° phase inversion)
Meter - Real-time level display
Clip Indicator Red Shows when audio is clipping

Mixer Features:

Lock Mixer examples:

Example 1: carrying a mix across takes from the same scene

  1. Open Scene 5 Take 1. Adjust the boom to –3 dB and mute track 4.
  2. Click the lock icon (turns amber).
  3. Press Next. Scene 5 Take 2 loads with the same boom level and muted track 4.
  4. Press Next again. Scene 5 Take 3 also gets those settings.

Example 2: adjusting settings on one file, then locking

  1. Open Take 1. Dial in your mix, then click the lock icon.
  2. Press Next. Take 2 inherits Take 1's settings regardless of whether you locked before or after adjusting.

Example 3: stopping the carry-over midway

  1. Navigate through Takes 1–3 with lock on. All three receive the same settings.
  2. On Take 3, click the lock icon to deactivate it (icon turns grey).
  3. Press Next. Take 4 loads with its own previously-saved settings, or defaults if never visited.

Example 4: overwriting a previously-visited file

  1. Browse Takes 1–4 with lock off (each loads with defaults).
  2. Go back to Take 2, dial in a new mix, and turn the lock on.
  3. Navigate to Take 4. Even though Take 4 was already visited, the lock overwrites it with Take 2's settings.

Playback Notes


Automix

The mixer with Automix switched on in Gain Sharing mode
The mixer with Automix switched on in Gain Sharing mode

Automix automatically manages per-channel gain in real time based on signal activity, so the dominant microphone is always at full level while inactive channels are attenuated, without riding faders manually. It is designed for reviewing multi-microphone recordings where you want the audio to feel naturally mixed without manual intervention.

Automix is disabled by default. Enable it by clicking the wave icon (∿) in the top-right toolbar of the mixer. The icon glows cyan when active.

Modes

Two modes are available, selectable via the GS / IG pill that appears when Automix is on:

GS: Gain Sharing

A smooth, continuous algorithm. Each channel's gain is set proportional to its level relative to the group:

'gain = channel_level / √(sum of all channel levels²)'

The total system gain (measured as the RMS of all channels) is always conserved. When one mic is much louder than the others it rises toward full gain; the others fall proportionally. There are no threshold crossings or binary decisions. Gain is always moving, always proportional. This mode is natural-sounding and works well for typical multi-mic dialogue review.

IG: Intelligent Gate

A more decisive mode that makes on/off gating decisions per channel. A channel gates on only when two conditions are met simultaneously:

  1. Its signal envelope is within 5% of the loudest active channel (Maxbus test)
  2. Its signal is at least 2× its own estimated noise floor (NAT, Noise-Adaptive Threshold)

Channels that don't meet both conditions are attenuated by −10 dB (not silenced). The last active channel is held on if nothing else qualifies, preventing dead air. NOMA (Number of Open Microphone Attenuation) reduces the gain by −3 dB for each doubling of open channels to keep the mix level consistent.

Use Intelligent Gate when you want decisive switching between speakers rather than a gradual blend.

How Automix Interacts with Other Controls

Choosing Which Channels Participate

Each channel strip has a small toggle next to its Automix indicator, visible whenever Automix is enabled, that includes or excludes that channel from the Automix calculation:

Use this for a channel you always want present at a fixed level without it swaying, or being swayed by, the automix decision for the others, for example a boom that's mostly picking up room tone, or a fixed ambience/reference track.

Per-File Settings

Automix enabled/mode and per-channel selection are all saved per file. Loading file A (GS on, one channel excluded) and switching to file B restores whatever was last set for file B (or defaults, meaning Automix off with every channel included, if never configured). This lets different takes in a session have independent Automix setups.

When the Mixer Lock is active, the current Automix state, including channel selection, carries over to every file you navigate to, the same as gain, pan, and mute.

Automix Indicator

When Automix is active, each channel strip shows the channel-selection toggle described above alongside a small bar showing that channel's real-time automix gain:

Colour Automix gain
Green > 70%, channel is dominant
Yellow 30–70%, channel is partial
Dim < 30%, channel is attenuated

Hover the bar to see the exact gain value in % and dB. Excluded channels show a dimmed, static bar since their gain isn't being modulated.

Export with Automix

When you export a mix with Automix enabled for a file, the export engine applies the same algorithm offline, reading the same pre-fader signal and respecting the same per-channel selection, processing the full file faster than real time in a streaming render. The rendered output reflects the dynamic gain decisions exactly as they would sound during playback.

See Automix Option under Export Mix for batch export controls.


Split & Combine

The Split/Combine tab provides tools for splitting polyphonic files into separate mono files, combining mono files into polyphonic files, merging two poly WAV files into a single combined poly WAV, and merging any number of files (mono, stereo, or a mix of channel counts) into one polyphonic WAV with the Combine Group tool.

Split Polyphonic Files

Split Poly, breaking a polyphonic file into separate mono files
Split Poly, breaking a polyphonic file into separate mono files

Break a multi-channel WAV into separate files:

  1. Select polyphonic files from the file list
  2. Switch to the Split Poly sub-tab
  3. Configure the routing matrix:
    • Each row is one output file, each column is one input channel
    • Click cells to assign channels to output files
    • A row with one channel selected produces a mono file, which is the default layout and the usual reason to split. A row with several channels selected produces one multi-channel file containing just those channels, which is how you export a poly with unwanted channels left out
    • A row with nothing selected is skipped entirely, so clearing the rows you don't want is how you reduce the number of output files
    • Channels always appear in the output in their original order. Split Poly can drop channels and regroup them, but it cannot reorder them. See Change the track order of a poly WAV
  4. Optionally define a naming scheme in the Output Filename section (see Custom Output Filenames). Automatic naming is '{name}_{channel}.wav'; to include track names in the output filenames, switch to Custom and use the Track Name chip
  5. Select the output directory
  6. Click Split

Metadata (iXML, bext, track names) is carried into every split file.

Combine Mono Files

Combine Mono, with the routing matrix that assigns each input file to an output track
Combine Mono, with the routing matrix that assigns each input file to an output track

Merge separate mono files into a single polyphonic file:

  1. Add mono files to the file list
  2. Switch to the Combine Mono sub-tab
  3. Choose Batch mode (auto-detects groups by filename) or Manual mode (pick files explicitly)
  4. Configure the routing matrix. Each row is an output track, each column is an input file. Click a cell to assign a file to a track. Click an active cell to deselect it; rows with no file selected are skipped from the output entirely, allowing you to combine only a subset of channels (e.g. ISO tracks only from a 6-track split).
  5. Set the output directory (batch) or output file path (manual)
  6. Click Combine / Batch Combine

Requirements:

Combine Poly Files

Combine Poly, merging two polyphonic files into one
Combine Poly, merging two polyphonic files into one

Merge two poly WAV files, for example a main multi-channel recording and a separate stereo mix file, into a single combined poly WAV. This is common when recording on devices at 32-bit float where the stereo mix output cannot be embedded in the same poly WAV and is recorded in a separate file.

How to use:

  1. Load your primary poly WAV files (the main recordings) into the Wave Copilot file list
  2. Switch to the Split/Combine panel → Combine Poly tab
  3. Add your secondary poly WAV files (e.g. the mix files) using + Add Files or by dragging them into the secondary file list
  4. Wave Copilot automatically matches each primary file to a secondary file by timecode. Matched pairs are highlighted in green
  5. Choose the secondary channel placement: Before Primary puts secondary channels first, After Primary appends them at the end. Your selection is saved automatically and restored the next time you open the app.
  6. Select the output format: Match primary (uses each primary file's own format, so no conversion is needed), Match secondary, or Custom (choose sample rate and bit depth)
  7. Optionally enable Normalize channels to –1 dBFS to apply per-channel peak normalization to all channels before combining. This setting is saved automatically and restored between sessions.
  8. Choose an output directory
  9. Click Combine N Pairs

Output files:

Each combined output file is named '{primary_filename}_combined.wav' by default; use the Output Filename section to define your own scheme (see Custom Output Filenames). Track names from both files are preserved in the iXML 'TRACK_LIST' and bext description of the combined file.

Notes:

The grid of file-to-track assignments is called the Track Routing matrix throughout this tab. When several multi-mono groups are loaded at once, Wave Copilot reports Multi-Mono Groups Found and offers Track Routing for All Groups, which applies one routing layout to every group rather than making you configure them one at a time. Batch operations show an Overall Progress bar alongside the per-file one.

Combine Group

Combine Group, merging files of mixed channel counts into one polyphonic WAV
Combine Group, merging files of mixed channel counts into one polyphonic WAV

Merge any number of files (mono, stereo, or a mix of channel counts, and regardless of filename) into a single polyphonic WAV. This is the tool for mixed-mic sessions, such as an LCR setup recorded as one mono file plus one stereo file, or several mics of different channel counts recorded together.

How grouping works:

How to use:

  1. Load your files into the Wave Copilot file list
  2. Switch to the Split/Combine panel → Combine Group tab
  3. Review the auto-detected groups. Each group card lists its members under Source files and every output channel under Output channels
  4. Reorder output channels by dragging their grip handle, or with the up/down buttons. Channels from different files can be freely interleaved, not just kept as whole-file blocks
  5. Edit any channel's name directly in the Output channels list; names default to the source file's own bext/iXML track name where one exists
  6. Choose which file's other metadata (scene, take, timecode, notes, markers) is used for the merged output with the radio button next to each file in Source files. This also drives the values shown by Scene/Take/Tape/etc. chips in the Output Filename section
  7. Select the output format: Match first file or Custom (choose sample rate and bit depth)
  8. Optionally enable Normalize channels to –1 dBFS
  9. Choose an output directory
  10. Click Combine N Groups

Manual grouping:

Files in Unmatched Files aren't stuck there:

Groups changed this way are labelled Modified (started as an auto-detected group) or Manual (built entirely from scratch), with a warning noting anything that doesn't match: different sample rates, different lengths, or no shared timecode. These warnings are informational only and never block the merge.

Output files:

Output files are named '{name}_group.wav' by default, where '{name}' is the metadata-source file's name; use the Output Filename section to define your own scheme (see Custom Output Filenames).

Notes:


Continuous Recording Conform

Conform in Match Reference mode, with a continuous backup loaded and four takes matched
Conform in Match Reference mode, with a continuous backup loaded and four takes matched

Use this when a backup recorder (body pack transmitter, Zoom, or any secondary device) captured audio continuously without cutting between takes, and you need to trim it to match the takes from your primary recorder, or replace specific tracks inside your primary files with audio from the backup.

Conform Modes

Select the mode at the top of the Conform tab. The three buttons read Match Reference, Custom TC Range and Track Replace.

Match Reference Files (default, shown on the button as Match Reference): automatically trims the backup recording to match each take using timecode overlap. One output file is produced per matched take. The reference take list can come from the session file list (default) or from a CSV sound report file (see CSV Reference File below). Enable Poly WAV Output to instead combine all overlapping backup files into a single polyphonic WAV per take (see below).

Custom TC Range: trims all loaded backup recordings to a single manually-specified timecode window. Use this when the primary recorder missed a take but the backup recorder still captured it. Enable Poly WAV Output to assemble all overlapping backup channels into a single polyphonic WAV for the specified range instead of individual trimmed files (see below).

Track Replace: replaces individual tracks inside your primary polyphonic files with audio from a backup recording. Use this when a wireless receiver or other channel in your primary file recorded unusable audio (noise, dropout, interference) and the backup recorder captured a clean version of the same source. Channels can also be left out of the output entirely, which strips a ruined mix pair in the same pass rather than needing a Split Poly run afterwards.


Backup Recordings

The Backup Recordings list holds the continuous recordings being conformed. It is shared by all three modes: add files with + Add Files (individual files or a folder) or by dragging them onto the list.

With Poly WAV Output enabled, the order of this list is the default channel order of the output. See Channel Order.

A file already in the session file list cannot be added here. Files in the main list are reference takes, and one file cannot be both the take and a backup of itself: it would either be counted twice in the output, or leak into a different take's output as a stray channel. Attempting to add one leaves the list unchanged and explains why. To include a reference take's audio in a poly output, use Merge with reference instead. If a file is already in the list when it is loaded into the session, it is removed from Backup Recordings and a note tells you which file and why.


How to Use: Match Reference Files

  1. Load your primary recorder files into the Wave Agent session list
  2. Open the Split/Combine panel → Conform tab
  3. Confirm Match Reference Files is selected
  4. Add your backup recording(s) using + Add Files (select files or a folder) or drag and drop
  5. Review the match table. Each row is one trimmed output file matched to a primary take
  6. Choose an output format and select an output directory
  7. Click Trim & Export

CSV Reference File (Match Reference)

Instead of loading primary recorder files into the session list, you can use a CSV sound report as the reference source. This is useful when you have the session's sound report on hand but not the original WAV files, or when working from a pull list.

How to use:

  1. Open the Split/Combine panel → Conform tab with Match Reference Files selected
  2. In the Reference Files panel, click CSV File
  3. Click Load CSV and select your sound report CSV file
  4. The CSV is parsed automatically. A preview table shows the loaded takes (start TC, end TC, scene, take)
  5. Add your backup recording(s) using + Add Files or drag and drop
  6. Review the match table, choose an output format, and select an output directory
  7. Click Trim & Export (or Combine & Export with Poly WAV Output enabled)

Supported column names (case-insensitive, spaces or underscores both accepted):

Column Required Example values
'Start TC' or 'TC Start' Yes '12:10:59:00'
'End TC' or 'TC End' Yes '12:11:52:00'
'Scene' No '12A'
'Take' No 'T1'
'Tape' No 'A002'
'Frame Rate' / 'TC Fps' No '23.976', '25', '24Fps'
'Sample Rate' / 'SR/Hz' / 'Frequency' No '48000', '48K'
'Bit Depth' / 'Bits' No '24', '24 b'

The 'TC Start' / 'TC End' / 'Frequency' / 'Bits' / 'TC Fps' aliases match the column names used in Cantar poly reports. Sample rate values with a 'K' suffix (e.g. '48K') are interpreted as kHz automatically.

Compatible formats:

Note: If 'Frame Rate' is not present in the CSV, the frame rate is inherited from the loaded backup files, the same fallback used in Custom TC Range mode.


Poly WAV Output (Match Reference Files)

Enable the Poly WAV Output checkbox in Match Reference mode to assemble all backup files that overlap a reference take into a single polyphonic WAV per take, rather than exporting individual trimmed files.

Use this when a backup recorder delivered separate mono or polyphonic files that need to be combined back into one poly file alongside your primary recording, for example a client delivering a multi-mic backup as individual mono tracks.

How it works:

How to use:

  1. Load primary recorder files into the session list
  2. Open the Split/Combine panel → Conform tab, with Match Reference Files selected
  3. Add your backup file(s) using + Add Files (select files or a folder) or drag and drop
  4. Check Poly WAV Output. This setting is saved automatically and restored the next time you open the app
  5. Review the Poly Output Preview. Each row is one output file; expand it to see and reorder its channels
  6. Choose an output format (Match reference or Custom) and select an output directory
  7. Click Combine & Export

Note: The "Keep original" format option is not available in Poly WAV Output mode because the output combines multiple sources that may have different formats. Use "Match reference" (default) to target the primary file's sample rate and bit depth, or "Custom" to specify manually.

Merge With Reference (Match Reference Files)

Merge with reference, below the Poly WAV Output checkbox, adds each reference take's own channels to its poly file, so the primary recording and the backups end up in one file.

Use this when you want the recorder's take and the backup sources side by side for comparison or for handing on a single file, for example a 5-channel ISO take plus four radio-mic backups, giving a 9-channel output.

Note: A file that is already in the session file list is a reference take, so it cannot also be added to Backup Recordings. Use Merge with reference to include it rather than loading it twice. See Backup Recordings below.

Channel Order (Poly WAV Output)

Channel order in a poly output follows the Backup Recordings list order, the order you added the files, with each file contributing its channels in their own order. This applies to both Match Reference and Custom TC Range, and to mono and polyphonic backups alike.

To change it, expand an output file in the Poly Output Preview:

Custom TC Range produces a single output file, so its channel order is set once and applies to that file.

How to Use: Custom TC Range

Conform in Custom TC Range mode, trimming to a manually specified timecode window
Conform in Custom TC Range mode, trimming to a manually specified timecode window

Use this when no primary takes exist for the moment you need to recover.

  1. Open the Split/Combine panel → Conform tab
  2. Select Custom TC Range
  3. Add your backup recording(s) using + Add Files or drag and drop
  4. The frame rate and drop-frame setting are detected automatically from the first backup file
  5. Start TC and End TC (HH:MM:SS:FF) are prefilled with the full span of the loaded backups, the earliest start and the latest end, so the default window covers everything. Narrow it by typing your own; end must be later than start
  6. Optionally enter a Scene and Take label used for the output filename
  7. Review the match table. Each row represents one backup file trimmed to the specified window
  8. Choose an output format and select an output directory
  9. Click Trim & Export

About the prefilled range: the window keeps following the loaded files (adding or removing a backup widens or narrows it) until you type a timecode of your own, after which your values stay put through any further file changes. A Full range button appears in the TC Range header whenever the current values differ from the full span; click it to go back. Backups without timecode are ignored when working out the span.


Poly WAV Output (Custom TC Range)

Enable the Poly WAV Output checkbox in Custom TC Range mode to assemble all backup files that overlap the specified TC window into a single polyphonic WAV, rather than exporting individual trimmed files.

Use this when your backup sources are spread across multiple mono or poly files and you want a single combined poly WAV covering a specific timecode window, for example a multi-mic recording from a body-pack transmitter and a boom mic that both need to be in one file.

How it works:

How to use:

  1. Open the Split/Combine panel → Conform tab, with Custom TC Range selected
  2. Add your backup file(s) using + Add Files (select files or a folder) or drag and drop
  3. Enter a Start TC and End TC
  4. Optionally enter a Scene and Take label
  5. Check Poly WAV Output. This setting is saved automatically and restored the next time you open the app
  6. Choose an output format (the format defaults to the first backup file's own rate/bit depth; use Custom to override) and select an output directory
  7. Click Combine & Export

Note: The "Keep original" format option is not available in Poly WAV Output mode. The format defaults to the first backup file's sample rate and bit depth, or use "Custom" to specify manually.

How to Use: Track Replace

Conform in Track Replace mode, swapping individual tracks for backup audio
Conform in Track Replace mode, swapping individual tracks for backup audio
  1. Load your primary polyphonic recorder files into the Wave Agent session list
  2. Open the Split/Combine panel → Conform tab
  3. Select Track Replace
  4. Add your backup recording(s) using + Add Files (select files or a folder) or drag and drop
  5. Each primary take appears as a collapsible section. For each take, every output channel is listed with a source dropdown
  6. Assign sources for each channel (see Channel Assignment below)
  7. Select an output directory
  8. Click Replace Tracks & Export

Note: Mono files and multi-mono groups are excluded from Track Replace mode. Only polyphonic (multi-channel) primary files appear as reference takes.

Track Replace has no output format section. Each output file always takes the sample rate and bit depth of its own reference file, and always has exactly the reference file's duration. A 32-bit float backup replacing a channel in a 24-bit take is converted to 24-bit on the way in.


Channel Assignment (Track Replace)

Each primary take has its own independent channel assignment panel.

Source options per channel:

Auto-matching by track name:

When backup files are loaded, Wave Agent automatically compares the track names stored in the primary file's metadata with the track names in each backup file. If a match is found (case-insensitive), the backup channel is pre-selected. This means you typically only need to review rather than manually configure each assignment.

TC-filtered dropdowns:

The backup file channels available in each dropdown are filtered to only show backup files whose timecode overlaps the reference take's timecode window. A backup file recorded during a different part of the day will not appear for takes it did not cover.

Silent channel warning:

When backup files are loaded in Track Replace mode, Wave Copilot scans each file and measures the peak level of every channel. If a channel's peak is below the silence threshold, a ⚠ icon appears next to its dropdown. Hover the icon to see the measured peak level. This typically indicates the microphone was not connected to that input during recording. You can still assign the channel. The warning is advisory only.

Silence threshold:

A Silence threshold slider in the Channel Assignment header controls the dBFS level below which a channel is considered silent. The range is −90 to −48 dBFS and the default is −72 dBFS. Drag the slider left to only flag very quiet channels, or right to flag more channels as silent. The setting is saved between sessions.

When one or more assigned backup channels are below the threshold, a Reset silent tracks to Keep Reference button appears. Click it to automatically switch all flagged channels back to Reference (keep original) in one step, which is useful for quickly cleaning up any accidental assignments to dead inputs.

Remove silent tracks from output:

Enable the Remove silent tracks from output checkbox (below the Normalize audio checkbox) to automatically exclude all silent backup channels from the exported file entirely. When enabled, silent channels are dropped from the output rather than replaced with reference audio, reducing the output channel count accordingly. For example, a 6-channel assignment where 2 backup channels are below the silence threshold produces a 4-channel output file. When disabled (default), all assigned channels are written to the output as configured. This setting is saved between sessions.

Dropping channels from the output:

Any channel can be left out of the exported file, not only the silent ones. This is what lets you strip a ruined mix pair in the same pass that rebuilds the isos, instead of running Split Poly afterwards to do it.

Click the drop button at the end of a channel row, the circle with a line through it, to leave that channel out. The row stays where it is, struck through and greyed, and its dropdown is disabled; the button becomes a restore arrow, which brings the channel back. Nothing is renumbered while you work, so the row always tells you which channel of the original file it came from. When a take has channels dropped, its header reads the old and new counts, for example '6 ch → 4 ch'. The last surviving channel of a take cannot be dropped.

Two shortcuts in the Channel Assignment header set the dropped channels for every take at once:

The detector is deliberately narrow. A channel named simply L, R, LR or ST, or Master or Mixdown, is not treated as a mix, because those turn up as genuine iso names often enough that a false positive would silently strip a track you wanted. Drop those by hand, or with a preset.

Dropping channels alone is a complete job. Where nothing is being replaced, Replace Tracks & Export still runs and writes your poly back out without the channels you dropped, which is the shortest route to 'export this file without channels 3 and 4'.

Whatever survives is compacted into the output with no gap: the iXML track list is rewritten with the surviving names, its channel and interleave indexes are renumbered from 1, and the file's format chunk carries the reduced channel count. Timecode, scene, take and tape are unaffected.

Adding output channels:

Each take has an Add Output Channel button to append an extra channel to that take's output, which helps when you want to include an additional backup track not present in the original primary file.

Channels with no valid backup assigned output silence. A warning is printed to the console log if a backup file ID is no longer present or has no timecode overlap.


Reference Source: Session Files or CSV File

The Reference Files panel takes its list of takes from one of two places, chosen with the toggle on its right:

Scene and Take are optional throughout. They are used to label the output files and to make the match table readable; matching itself is done purely on timecode overlap, so takes with no scene or take number still conform correctly.

Match Table (Match Reference Files & Custom TC Range)

Icon Meaning
Full match: take is fully within the backup recording
Warning: partial overlap, or sample rate differs between files

Hover the warning icon to see details.


Trim In and Trim Out show the exact timecodes the backup will be cut at for each row, and Duration the length that produces. They are derived from the reference take, so they are the clearest way to confirm a match landed where you expected before exporting.

Remove All clears the Backup Recordings list in one step. Individual files are removed with the x on their own row.

Normalize Audio

All three conform modes include a Normalize audio to –1 dBFS checkbox. When enabled, each backup channel is analysed with a FFmpeg 'volumedetect' pass before extraction, and a gain adjustment is applied so the peak level reaches –1 dBFS.

This is particularly useful for 32-bit float backup recordings that were captured at low levels, but the option applies to any format. Format-specific normalization is not required. The same path is used regardless of bit depth or encoding.

Each conform mode saves its Normalize setting independently. Switching from Match Reference to Track Replace (for example) will restore the Normalize state you last used in that mode. Your per-mode preferences are preserved between sessions.


Output Format Options (Match Reference Files & Custom TC Range)


Output Filename Templates (All Conform Modes)

Each conform mode has its own Output Filename section for custom naming schemes (see Custom Output Filenames). Match Reference, Custom TC Range, and Track Replace each remember an independent template. The preview always reflects what will be exported: with Poly WAV Output enabled it previews the poly job names, otherwise the per-take trim names. The Backup Name chip resolves to the backup recording each output (or each channel, for poly output) comes from, and Sample Rate / Bit Depth follow the Output Format selection above.


Notes


Custom Output Filenames

Every operation that writes new files (Rename, Convert Format, Export Mix, Split Poly, Combine Mono, Combine Poly, Combine Group, and all three Conform modes) includes an Output Filename section where you can define your own naming scheme instead of the automatic one.

Automatic vs. Custom

Building a Template

  1. Expand the Output Filename section and select Custom
  2. Click attribute chips (Scene, Take, Start TC, …) to append them to the Result row; click Free Text to insert your own text (prefixes, suffixes, version tags)
  3. Drag chips in the Result row to reorder them; click a chip's × to remove it
  4. Choose a Separator (underscore, dash, dot, space, or none) inserted between every part
  5. Check the live Preview, which shows the resulting names for the actual files about to be processed

Your template is saved automatically per operation and restored every time you open the app. Configure it once and it applies until you change it. Each operation has its own independent template, including a separate one for each Conform mode.

Available Attributes

Every operation offers a shared metadata core (Project, Scene, Take, Tape, Date, Start TC, End TC, Sample Rate, Bit Depth) plus operation-specific chips. Free Text is always available. Full matrix:

Chip Rename Convert Export Mix Split Poly Combine Mono Combine Poly Combine Group Conform: Match Ref Conform: TC Range Conform: Track Replace
Name (source file)
Project ✓¹
Scene
Take
Tape ✓¹
Date (YYYY-MM-DD) ✓¹
Start TC
End TC
Originator (recorder)
Sample Rate²
Bit Depth² ✓³
Channels (count)
Circled
Track Name
Channel Number
Group Name
Primary Name
Secondary Name
Backup Name
Automix Mode (GS/IG)
Mix Format (stereo/mono)
Format (WAV/MP3/AAC)
Free Text

¹ Custom TC Range has no reference file, so Project, Tape, and Date are read from the backup recording's metadata.

² Sample Rate and Bit Depth describe the output file, not necessarily the source: Convert and Export Mix report the format selected in the dialog, Combine Poly and Combine Group follow their own Match primary/first file / Match secondary / Custom selection, and Conform follows the Output Format options. "Keep original" and unconverted operations report the source format.

³ In Export Mix the chip is labelled Quality: it resolves to the bit depth for WAV output (e.g. '24bit', '32f') and to the selected bitrate for MP3/AAC output (e.g. '320kbps').

When Add the mix to the poly WAV is enabled, that merged file gets its own Output Filename section, inside the same panel as its other options, with the same chips as Export Mix except Format, which is dropped because the merged file is always a WAV. Sample Rate and Bit Depth there describe the source poly, since the embedded mix always matches it.

Behaviour Details


Sync by Audio

The Sync by Audio tab after alignment, one lane per file with its match confidence
The Sync by Audio tab after alignment, one lane per file with its match confidence

Align recordings by their audio content instead of relying on embedded timecode, then write the result to every file's metadata, assemble the aligned session into a single poly WAV, or both. This is built for two common situations: syncing a backup recorder that carries no timecode of its own to a main recorder that does, and aligning recordings that were never given timecode at all.

Your original recordings' audio is never modified. Sync by Audio computes offsets and, when you save, writes timecode metadata. The optional poly export writes a new file of its own and leaves every source exactly as it was.

How to Use

  1. Open the Sync tab. The Loaded Files panel on the left lists every file currently loaded in the app (poly, mono, or multi-mono groups each count as one selectable item).
  2. Check the files you want to sync, at least two of them. Each checked file (or multi-mono group) appears as its own lane with a waveform.
  3. If a file has more than one channel, pick which one to match on from the dropdown next to its name (see Choosing the Channel below). The default, channel 1, is right most of the time.
  4. Click Align by Audio. Every non-reference lane is analyzed against the reference lane using audio cross-correlation, and each lane's waveform block moves to its computed offset. A match-confidence percentage is shown next to each lane.
  5. Press Play (or 'Space') to listen to every lane together and confirm the sync sounds right. Use Mute, Solo, and the volume slider per lane to isolate what you're listening to.
  6. Fine-tune if needed: drag a lane's waveform block directly, or use the ±1 frame / ±10 ms / ±1 ms nudge buttons next to each lane.
  7. Set the Anchor TC and frame rate if the reference file has no timecode of its own (see Timecode and Frame Rate below).
  8. Click Save & Export…, choose whether to write timecode, export a poly WAV, or both, and review before writing.

The Reference Lane

One lane is always the reference, the anchor everything else is aligned to, shown with a blue waveform and an anchor icon. By default, the first file with existing timecode becomes the reference. Click the anchor icon on any other lane to make it the reference instead; every other lane's offset is re-expressed relative to the new reference automatically.

Alignment and Confidence

Alignment uses cross-correlation of each file's audio content, not a simple waveform match, so it works even when files were recorded at different levels or through different microphones. The confidence percentage shown per lane reflects how distinct the correlation peak is, not how much of the audio matches:

Always confirm alignment with Play before saving, regardless of the confidence score.

A low score is often a channel problem rather than an alignment problem. Alignment matches one channel per lane, and by default that is channel 1. If channel 1 on that recorder happens to be a lav that stayed closed, there is little for the matcher to work with even though the boom on another channel of the same file lines up perfectly. Before nudging by hand, try pointing the lane at a livelier channel and running Align by Audio again.

Choosing the Channel

Each lane with something to choose from has a dropdown next to its file name:

The choice applies to all three places the lane's audio is used: what it is matched on, what its waveform block draws, and what you hear when you audition it. So what you see, what you hear and what you align on are always the same signal. Changing it clears that lane's match confidence and returns it to pending, since the previous result was correlated against a different signal; the lane's current offset is kept, so nothing jumps on screen, and a manual nudge stays manual. Changing it mid-preview restarts the audition on the new channel.

The selection lasts for the session and is not saved between app launches.

Manual Adjustment

Waveform Display

Audition Playback

Play mixes every selected lane together into a single synchronized preview so you can judge the alignment by ear, independent of the main Playback tab and the detached Playback window (only one can play at a time: opening the Sync tab stops the other, and leaving the Sync tab stops the Sync preview). Per-lane controls while previewing:

Control Action
Mute Silences that lane
Solo (S) Isolates that lane
'Ctrl/Cmd' + click Solo Exclusive solo, solos only this lane and unsolos others
Volume slider Adjusts that lane's level in the preview mix
Double-click volume slider Reset gain to unity (0 dB)
Level meter Shows real-time signal from that lane during playback

Checking or unchecking a file, or re-running Align by Audio, while the preview is playing seamlessly restarts the mix with the updated lane set or offsets. You don't need to stop playback first.

Timecode and Frame Rate

Saving and Exporting

Save & Export… is the single way out of a session. It opens one dialog with two independent choices: write the aligned timecode into your original recordings, export the aligned session as a poly WAV, or do both in one pass. Neither depends on the other, and the button names whichever you have chosen: Write Timecode, Export Poly, or Write TC & Export Poly.

Writing timecode

Ticking Write the aligned timecode to the original files lists every file's current and new timecode before anything is written. Files whose computed timecode doesn't change are shown as unchanged and skipped. Review any warnings (low confidence, clock drift, a timecode conflict, or a value wrapping past midnight) before confirming.

What gets written, per file:

A multi-mono group is written as a single lane. Moving or saving it applies the same timecode to every member file in the group.

Exporting an aligned poly WAV

Ticking Export an aligned poly WAV reveals the rest of the options and assembles the whole session into one multi-channel WAV. Each recording sits at the position you aligned it to, with silence where a file has not started yet, so the file opens in an NLE already in sync. Source audio is never modified by the assembly.

These options, including whether each of the two boxes is ticked, are remembered between sessions.

When both boxes are ticked, timecode is written first, so a problem during assembly never costs you that write. Writing timecode is not a prerequisite for the export, though. The poly is laid out from the alignment itself, not from the files' stored timecode, so a session showing No TC everywhere exports correctly with the timecode box left unticked. The poly's scene, take, tape and originator come from the anchor file (or, when the anchor is excluded, from the earliest file in the poly), and its frame rate is the one selected in the toolbar. Its start timecode is the earliest position on the assembled timeline, which is what the audio actually begins at.

The estimated channel count, length, format and file size are shown before the write. The timeline spans from the earliest lane to the latest, so lanes far apart in time produce a long, mostly silent file. A gap over ten minutes, or an estimate over 4 GB, is flagged in amber. If the aligned timeline crosses midnight, that is flagged too: the poly's own start timecode wraps into the next day, as timecode must, while the channels stay correctly spaced relative to each other.

When the export finishes, Wave Copilot reports what it wrote and asks whether to Add to List. Choosing Don't Add leaves the poly on disk untouched, so an export never joins the takes you are still syncing unless you say so. Adding it puts it in the file list without selecting it as a lane.


Audio TC

Audio TC after a scan, showing the burst it decoded and the timecode it will write
Audio TC after a scan, showing the burst it decoded and the timecode it will write

Read SMPTE timecode that was recorded as audio at the head of a file, write it into the file's timecode metadata, and optionally mute the burst.

This is for the rig without a timecode-capable transmitter. Jam a timecode generator into the transmitter or recorder track, record a few seconds of it, then plug the mic in and shoot. The camera and the sound file now share a clock, but the sound file's timecode only exists as an audible burst at its head. Audio TC turns that burst into real BWF timecode, after which the file behaves like any recorder file: Conform, Combine Group, Sync by Audio and Sound Reports all work with it, and it lines up in an NLE.

How to use:

  1. Load your files. Every loaded file is scanned, so there is nothing to select first
  2. Switch to the Audio TC tab ('Ctrl/Cmd + T')
  3. Choose how much of each file to scan (30 seconds by default, which is enough for any normal jam burst). Leave Timecode offset at 0 unless you have established that your generator needs it
  4. Click Scan for LTC and review the results table
  5. Tick the files to write, optionally enable Mute the LTC audio, and click Stamp Timecode

The results table:

Column Meaning
Timecode from Which channel's timecode is written to the file. It shows the channel Wave Copilot picked, marked (found), using the track's name from the file's metadata where it has one, for example 'Ch 5 · Mix L'. When the burst was found on more than one channel, all of them are listed underneath in channel order; every one is muted, whichever supplies the timecode. Choosing a different channel also forces a full scan of it, which can recover a burst too weak for the initial one-second probe
LTC at head The first timecode read out of the burst
Rate Frame rate and drop-frame, detected from the burst. The measured rate is shown underneath; override if needed
Burst The region that will be muted. With the burst on several channels this shows the widest of them; each channel is muted over its own range
Frames How many consecutive timecode frames were decoded
Conf. How well the burst decoded. Rows below 50% are left unticked for you to check
Current TC The file's existing timecode, if any. This is what will be replaced
New file TC The exact timecode that will be written. If the file already carries timecode, the difference is shown underneath in frames and milliseconds. See When the decoded timecode disagrees with the file below

Status flags:

When the decoded timecode disagrees with the file:

If a file already has timecode, the difference against the decoded burst is shown under the new value, in frames and milliseconds. A disagreement is not necessarily an error, and the size of it tells you which:

Watch the millisecond figure rather than the two timecode strings. The existing timecode is rendered at the frame rate stored in the file, and the decoded one at the rate read from the burst; where those differ, the two strings can read identically while being a frame apart, or read a frame apart while being nearly identical.

Muting:

Muting silences only the channels the timecode was found on, over the burst region. Anything else recorded at the same time on other tracks is kept. A short fade is applied at any edge of the region that borders real audio.

The same jam feed frequently lands on more than one track: an ISO channel and the mix L/R, or both legs of a stereo pair. Every channel carrying it is found and silenced where it sits, each over its own range, since the copies rarely start and stop at exactly the same moment. A six-track file with the burst on channel 1 and on the mix pair comes back with channels 1, 5 and 6 cleaned and channels 2–4 untouched.

Muted copies are written to an output folder you choose. Your original recordings are never modified. If a burst is mis-read, or the region is not the one you expected, the original is still there. Tick Also write timecode to the original files if you want the sources stamped too; that writes metadata only and leaves their audio alone.

Assembling a synced poly WAV:

Assemble everything into one poly WAV, synced by timecode combines the whole selection into a single multi-channel file instead of separate ones. Every channel of every file becomes a channel of the poly, placed at its decoded timecode. A take that started five seconds after another begins five seconds into the poly, with silence before it. This is the same idea as Poly WAV Output in Conform's Match Reference mode, except the timeline comes from the decoded bursts rather than from a reference take.

Channel order is the order of the results table, and you can set it: drag a row by the handle on its left. Sorting the main file list also carries through. Reordering changes only which channel a file lands on. Where it sits in time comes from its timecode, so moving a row never moves the audio.

Channels are named from each file's track metadata. Where two files use the same track name, the file name is added so they stay distinct. Two rigs both labelling a channel 'MixL' produce 'MixL (take1)' and 'MixL (take2)' rather than being merged.

When this is on, the individual muted copies are not kept: the poly is the output, and it contains the muted audio if muting is on.

Output Format works as it does in Conform. Match the widest source takes the highest sample rate and the deepest bit depth found among the selected files, and float if any one of them is 32-bit float, so assembling never degrades a source; the narrower files are converted into that format on the way in. The resolved format is shown next to the option. Choose Custom to set the sample rate and bit depth yourself. Normalize audio to –1 dBFS applies the same two-pass peak normalization used elsewhere in the app.

Above the button you will see what the poly is going to be: channel count, length, format and approximate size. Read this line. The poly spans from the earliest file to the latest, so a selection whose timecodes are hours apart produces hours of silence with a few seconds of audio in it. Two seven-second takes stamped eight hours apart assemble into a perfectly correct 33 GB file. Anything with a long silent gap is flagged in amber and asks for confirmation; if the takes are not from one continuous period, select a smaller group.

Adding the results to the file list:

Nothing is loaded into the main file list behind your back. When a run finishes it reports what it wrote and asks whether to add the new files; declining leaves them on disk exactly as written.

Notes:


Sound Reports

The Reports tab, where columns, header fields and export format are configured
The Reports tab, where columns, header fields and export format are configured

Generate professional sound reports for production documentation.

Creating a Report

  1. Load your audio files
  2. Go to the Reports tab
  3. Optionally load a saved Template to restore all settings at once
  4. Configure report options across the Report Settings and Header & Recording tabs
  5. Export as PDF or CSV

Templates

Templates save and restore the complete report configuration: all settings, columns, file order, header info, and recording info in one click.

The Templates section is always visible above the tabs so you can save at any point, whether you are on Report Settings or Header & Recording.


Report Settings Tab

File Order:

Controls the sort order of files in the exported report:

Include Files:

Column Selection: Check the columns you want to include in the report:

Track Names Display:

Additional Rows:


Header & Recording Tab

The Header and Recording tab, which fills in the report header block
The Header and Recording tab, which fills in the report header block

Enter project and session details that appear in the report header.

Each field has two icon controls in its label row:

These settings are saved as part of a template, and the Header Information settings are also remembered between sessions.

Typing into a live field switches its ↺ icon off automatically. Your text is treated as a manual override and won't be overwritten when the file selection changes. Click ↺ again to hand the field back to the metadata. Clearing the file list leaves live fields showing their last values rather than blanking them.

Header Information fields: Project, Producer, Director, Job, Date, Location, Folder, Sound Mixer, Phone, Email, Client, Boom Op., Prod Co., Prod Co. Tel#, Comments. Of these, only Project (from file metadata), Folder (the parent folder name of the first file), and Date (today's date) can be derived; the rest are typed in and remembered between sessions.

Recording Information fields: Roll, Recorder, Media, File Type, Sample Rate, Frame Rate, Bit Depth, Tone Level, Mics. All except Tone Level (which defaults to -20 dBFS) and Mics auto-populate from the first file's metadata when files are loaded.


Export Formats

PDF Export:

An exported PDF report looks like this. The page is Letter landscape, with the header and recording information laid out in two columns above the table of takes:

An exported PDF sound report, showing the header block, the recording information and the table of takes
An exported PDF sound report, showing the header block, the recording information and the table of takes

CSV Export:

Preview

The live preview table at the bottom of the page shows up to 5 files using the current settings.


Format Conversion

The Convert Audio Format dialog
The Convert Audio Format dialog

Convert WAV files to different formats, sample rates, and bit depths. MP3 and AAC (M4A) output includes the start timecode in the filename and embedded metadata.

Output filenames follow the source name by default (with the start-timecode suffix for MP3/AAC); the dialog's Output Filename section lets you define your own scheme instead. See Custom Output Filenames. When a custom scheme is active, it fully replaces the automatic name including the timecode suffix (add the Start TC chip if you want to keep it).

Opening the Converter

  1. Select files in the file list
  2. Right-click and choose Convert Format...
  3. Or go to File > Convert Format... ('Ctrl/Cmd + K')

Conversion Options

Output Format:

MP3 Bitrate (when MP3 is selected):

AAC Bitrate (when AAC (M4A) is selected):

Poly Channel Handling (MP3 and AAC only):

When the source WAV has more than 2 channels (poly recording), you must choose how the extra tracks are handled:

Mono and stereo source files are unaffected by this setting.

Sample Rate (44.1 kHz and 48 kHz available for MP3 and AAC; full range for WAV):

Bit Depth (WAV only):

Dither (when reducing bit depth, WAV only):

Resampling Quality (shown when sample rate conversion is needed):

Conversion Process

  1. Choose output format (WAV, MP3, or AAC (M4A))
  2. Configure format-specific options (bitrate, channel handling, or bit depth)
  3. Select output directory
  4. Click Convert
  5. Progress is displayed for each file
  6. Review results when complete

Output files are organised in a subfolder named after the target format:

Audio Level Options

Normalize audio to −1 dBFS

Each channel of every selected file is independently measured and brought to exactly −1 dBFS in a single conversion pass. No manual split/adjust/combine workflow is needed. Works for all channel counts including large multi-channel RF64 files.

Prevent Clipping

Reduces the gain only when the source audio would clip after conversion, without boosting quieter material. Useful when converting from 32-bit float files that may contain values above 0 dBFS.

Only one option can be active at a time. When Normalize audio is enabled, the clipping check is skipped since normalization handles the output level regardless.

Other Features


MP3 Timecode Preservation

When converting to MP3, the start timecode (as shown in the Start TC column) is written as ID3v2 TXXX (user-defined text) tags. Additional bEXT fields are included when present in the source file.

ID3 Tag Content
'TXXX:BWF_TIMECODE' Start timecode as 'HH:MM:SS:FF'
'TXXX:BWF_SAMPLE_RATE' Source sample rate
'TXXX:BWF_ORIGINATOR' Recorder name (if present)
'TXXX:BWF_ORIGINATOR_REFERENCE' Originator reference (if present)
'TXXX:BWF_DESCRIPTION' Scene/take description (if present)

Read tags with: 'ffprobe -v quiet -print_format json -show_format file.mp3'

MP3 does not support bEXT, iXML, or cue point chunks natively. Use WAV output when full metadata round-trip is required.


AAC (M4A) Timecode Preservation

When converting to AAC (M4A), the start timecode (as shown in the Start TC column) is written as key-value metadata atoms in the M4A container, readable via 'ffprobe'.

Tag Key Content
'BWF_TIMECODE' Start timecode as 'HH:MM:SS:FF'
'BWF_SAMPLE_RATE' Source sample rate
'BWF_ORIGINATOR' Recorder name (if present)
'BWF_ORIGINATOR_REFERENCE' Originator reference (if present)
'BWF_DESCRIPTION' Scene/take description (if present)

Read tags with: 'ffprobe -v quiet -print_format json -show_format file.m4a'

Note: DaVinci Resolve cannot read timecode from audio-only M4A files. Use WAV if timecode sync in an NLE is required.


Export Mix

The Export Mix dialog, which renders your mixer settings into a new file
The Export Mix dialog, which renders your mixer settings into a new file

Export a rendered mix of each loaded file with your current mixer settings applied: per-channel gain, pan, mute, and solo. Output can be stereo (default) or mono. This is not a format conversion: Export Mix captures your creative mix decisions and writes them into a new audio file.

Export Mix vs. Convert Format:

Export Mix Convert Format
Applies mixer settings Yes No
Output channels Stereo (2-channel) or Mono (1-channel) Preserves source channel count (WAV) or downmixes (MP3/AAC)
Use case Deliver a mix to an editor Archive or transcode a file as-is
Output track names MIX L / MIX R (stereo) or MIX (mono) Preserved from source

Opening Export Mix

Go to File > Export Mix... ('Ctrl/Cmd + D')

The dialog opens showing all currently loaded files and the mixer state that will be applied to each one.

Output files are named '{name}_mix.wav' by default, with a '_GS' or '_IG' suffix when automix is applied. The dialog's Output Filename section lets you define your own scheme instead. See Custom Output Filenames. A custom scheme replaces the automatic suffixes entirely; use the Automix Mode chip to keep the GS/IG tag, and note the Quality chip resolves to the bit depth for WAV or the bitrate for MP3/AAC.

How Mixer Settings Are Applied

Each file uses its own saved mixer state:

If you haven't changed the mixer for a file, it exports with unity gain (0 dB), centre pan, and all channels active, giving a flat downmix of all source channels.

Tip: Set the mixer how you want it while listening to the file, then open Export Mix. The saved state for each file is used, so you can configure multiple files before exporting them all at once.

Export Mix Options

The dialog is arranged around the two things a run can produce. Export the mix as a separate file comes first, with everything that describes that file grouped beneath it: format, bit depth or bitrate, sample rate, and its output filename. Add the mix to the poly WAV follows, with its own placement and filename options. Below both sit Export as Mono and Automix, which shape the mix itself and therefore apply to whichever outputs you asked for.

Untick the separate file and its whole group of format settings disappears, since nothing is left for them to describe.

Both outputs are free to untick, including both at once. A run that would write nothing is caught at the Export Mix button, which is greyed out with a note saying what to choose, rather than by preventing the tick. The same applies when adding the mix to the poly is the only output you asked for but none of the loaded files is a poly WAV.

Export the mix as a separate file:

On by default. Untick it, with the poly option on, when the poly carrying the mix is the only deliverable you want. A file the mix cannot be added to, such as a mono file or a multi-mono group, still gets its separate mix.

Output Format:

Bit Depth (WAV only):

Sample Rate (WAV):

Sample Rate (MP3 and AAC):

MP3 Bitrate (when MP3 is selected):

AAC Bitrate (when AAC (M4A) is selected):

Mono:

Add the mix to the poly WAV: {#add-mix-to-poly}

Writes the mix back into the poly file it came from, so one pass gives you both the mix and a poly WAV that carries it. This is the same merge as Combine Poly, with the mix you just rendered as the secondary file, and it saves you from exporting a mix and then combining it by hand.

The embedded mix always matches the source file's own sample rate and bit depth, so the original channels are copied through with no conversion. The Bit Depth and Sample Rate options above therefore apply only to the separate mix file. If you export to MP3 or AAC, you still get that lossy mix on its own, and the mix added to the poly is PCM at the source's format.

The source file on disk is never modified. The merged files are written to their own 'Poly_With_Mix/' subfolder, named '_withmix.wav', and have their own Output Filename section inside this panel if you want a different scheme.

They get a folder of their own rather than sharing the mix's because the two rarely have the same format: the mix follows the options above while each merged poly follows its own source, so a batch can produce 24-bit and 32-bit float polys side by side and no single 'Mix_' name would describe them. It also keeps a WAV out of a folder called 'Mix_MP3_320kbps/'. When Export as Mono is on the folder is 'Poly_With_Mix_Mono/', so a mono-mix run does not overwrite a stereo one.

Note: This is available for poly WAV files only, since the mix has to be added to an existing multi-channel file. Mono files and multi-mono groups export their separate mix as usual and are listed as a warning in the result. A file is also skipped if adding the mix would push it past the 64-channel limit.

Automix Option: {#automix-option}

Controls whether Automix is applied during the export render, and whether it is applied uniformly or per file:

Setting Behaviour
As configured Each file is exported using the Automix setting you configured for it in the mixer. Files with Automix off export as a straight fader mix.
Gain Sharing for all files Forces Gain Sharing on every file in the batch, regardless of individual settings.
Intelligent Gate for all files Forces Intelligent Gate on every file in the batch, regardless of individual settings.

The default is As configured. If you have not set Automix on any file, this is equivalent to a straight fader mix for all files.

Note: When Automix is applied during export, the rendering engine processes the entire file offline in a streaming pass, much faster than real time. The output faithfully reflects the same dynamic gain decisions you hear during playback.

Output Folder:

Choose where exported files are saved. A subfolder is created automatically:

When Mono is enabled the suffix '_Mono' is appended to the subfolder name, e.g. 'Mix_24bit_Mono/', 'Mix_MP3_320kbps_Mono/'.

With Add the mix to the poly WAV enabled you get a second subfolder holding the merged polys, so an MP3 export of a 24-bit session gives you 'Mix_MP3_320kbps/SoundReport_001_mix.mp3' alongside 'Poly_With_Mix/SoundReport_001_withmix.wav':

Each subfolder is only created when something is actually written into it, so unticking the separate mix file leaves you with 'PolyWith_Mix/' alone rather than an empty 'Mix/' beside it. The one exception is a file the mix cannot be added to, such as a mono file or a multi-mono group: its separate mix is always written, so a 'Mix_/' folder appears for it even when you asked for the poly only.

Output File Naming

Output files are named '_mix.'. When Automix is applied, a mode suffix is added before the extension:

Automix applied Example filename
None 'SoundReport_001_mix.wav'
Gain Sharing 'SoundReport_001_mix_GS.wav'
Intelligent Gate 'SoundReport_001_mix_IG.wav'

This makes it easy to distinguish exported files at a glance and avoid overwriting a straight mix with an automixed version of the same file.

When Add the mix to the poly WAV is enabled, the merged file is named '_withmix.wav' and follows the same Automix suffix convention, for example 'SoundReport_001_withmix_GS.wav'.

Metadata Preservation

All iXML and bEXT metadata is copied from the source file to the export:

Edge Cases

Situation Behaviour
All channels muted Export completes; output file is silent. A warning is shown in the result.
Single mono source channel Stereo mode: rendered to stereo using equal-power panning. Mono mode: output is a single mono track.
No mixer changes made for a file Unity gain (0 dB), centre pan, all channels active
Mono mode enabled Pan settings are ignored; all channels are summed with their gain into a single output channel.

Workflows and Recipes

The chapters above describe Wave Copilot one tab at a time. This one works the other way round: it starts from a job you actually have to deliver and names the tabs to use, in the order to use them. Every recipe here is built out of features already described above, and links back to them rather than repeating them.

Several of these answers chain two or three passes together. Where that is the case, the recipe says why the shorter route does not work, so you can tell when a step is genuinely needed and when you can skip it.

Which tool builds my poly WAV

Five different tools in Wave Copilot can write a polyphonic WAV. Picking the right one is most of the battle.

Your situation Use Because
Separate mono files, one per track, already the same length Combine Mono Batch mode groups them by filename and runs a whole session in one click
Exactly two poly files, typically a main recording plus a separate mix Combine Poly Pairs them by timecode automatically and lets you place the mix first or last
Any mixture of mono, stereo and poly files that belong together Combine Group The only tool that interleaves channels freely across files of different widths
Sources that must be trimmed to a take, or to a timecode window Conform, Poly WAV Output The only tool that trims. Everything else spans the full length of its sources
Sources whose timecode is wrong, missing, or not to be trusted Sync by Audio Positions files by their audio content, then exports the aligned session
Files carrying timecode only as an audible burst at the head Audio TC Decodes the burst first, then assembles by the timecode it just recovered

What sets the length of the output

Output length is decided for you, and the rule is not the same in every tool. This is worth knowing before you start, because it is the difference between a delivery that matches your reference take and one that runs to the length of your longest transmitter file.

Operation Length of the output
Conform, Match Reference, individual The reference take's timecode window, cut short where the backup does not cover all of it
Conform, Match Reference, Poly WAV The reference take's timecode window exactly, with silence filling any gap
Conform, Custom TC Range Exactly 'End TC' minus 'Start TC', with silence filling any gap
Conform, Track Replace Exactly the reference file's duration
Combine Poly The longer of the two files, the shorter padded with silence
Combine Group The longest file in the group, the others padded with silence
Sync by Audio, poly export Earliest lane start to latest lane end across the aligned timeline
Audio TC, assembled poly Earliest file start to latest file end on the timecode timeline

The short version: only Conform trims. If you need the output to end where your reference take ends, the recipe has to go through Conform, whatever else it does.


Replace iso tracks when the transmitter timecode is slightly off

Timecode on a transmitter or backup recorder often lands a few samples away from the recorder's, because the two devices write audio differently or because you put a delay on the recorder input. Track Replace positions backup audio purely by timecode, so it inherits that error.

There is no single control that aligns and replaces in one pass. The way to combine them is to correct the timecode first, in Sync by Audio, and then let Track Replace do what it already does well.

  1. Load the primary takes and the transmitter files into the file list
  2. Open the Sync tab and check the primary take and the transmitter files you want to correct
  3. Make the primary take the reference lane, by clicking its anchor icon if it is not already
  4. Point each transmitter lane at a channel with something distinctive on it, using the channel dropdown, then click Align by Audio
  5. Press Play and confirm the sync by ear. Nudge with the ±1 ms buttons if you need to
  6. Leave Snap to frame switched off
  7. Click Save & Export…, tick Write the aligned timecode to the original files, and leave Export an aligned poly WAV unticked. The button reads Write Timecode
  8. Switch to Split/CombineConformTrack Replace, add the transmitter files as backups, and export as usual

Why Snap to frame stays off. Conform does its matching and trimming in samples, not frames, reading the sample count stored in the file's timecode. Left off, Sync writes a sample-accurate position and Track Replace reproduces your alignment exactly. Switched on, every position is rounded to the nearest frame boundary first, which can reintroduce up to half a frame of the very error you were removing. Turn it on only when something downstream insists on frame-aligned timecode.

Note: This rewrites the timecode metadata of your transmitter files. Their audio is never touched, and neither is anything else about them, but if you need the original timecode preserved, work on copies. Copy to… in the file list makes them for you.

Watch for clock drift. If the transmitter's clock runs slightly fast or slow, a long recording can start in sync and end out of it. Sync by Audio detects this and warns you, but it does not time-stretch to correct it. The timecode it writes is exact at the point it aligned. On a long recording, align and replace take by take rather than once for the whole roll.


Sync and replace several takes from one long transmitter recording

Five takes on the recorder, one continuous file off the transmitter's card. The usual instinct is to cut the card file into five pieces first. Most of the time you do not have to.

Track Replace already reads a continuous recording. It works out where each take sits inside the backup and seeks to that point on its own, take by take, which is the job the Conform tab was built for. Load the five takes, add the one long file as a backup, and export all five. No splitting anywhere.

Splitting only becomes necessary because of Sync by Audio, which aligns whole files against whole files. One transmitter file gives you one offset. So the question to settle first is whether one offset serves all five takes.

If the offset is constant, which it usually is when it comes from an input delay on the recorder or from the two devices writing audio slightly differently, one pass fixes the whole card:

  1. Load the five takes and the long transmitter file
  2. In the Sync tab, check the transmitter file and one take, choosing a take with clear, distinctive content
  3. Make the take the reference lane, align, and confirm by ear. Leave Snap to frame off
  4. Save & Export…, tick only Write the aligned timecode to the original files
  5. Go to ConformTrack Replace, add the long transmitter file as a backup, and export all five takes at once

Correlating a short take against a card file that runs for hours is a large search, so give the analysis time and check the confidence figure and your ears before trusting it. If it lands somewhere wrong, cut the file down first as below and align take by take.

If the offset changes across the day, because the two clocks run at slightly different speeds, then each take needs its own alignment and therefore its own segment. Cutting those segments is one pass, not five:

  1. Load the five takes into the file list
  2. Open ConformMatch Reference and add the long transmitter file as a backup. It matches every take by timecode overlap at once, so five takes give five rows
  3. Click Trim & Export. You now have five segments, one per take
  4. Load the segments and align each one against its take in the Sync tab, writing timecode each time. This part is one session per take, since a sync session has a single reference lane
  5. Return to ConformTrack Replace, add the five aligned segments as backups, and export

Note: Use Match Reference for this, not Custom TC Range. Custom TC Range trims to one window you type by hand, so five takes means running it five times. Match Reference reads the takes you already have loaded and cuts all of them in a single pass. Custom TC Range is for the takes the recorder never captured.

Skipping Track Replace altogether. If the channels you are replacing are the only bad ones, you can assemble the finished file in Sync instead. Strip the defective channels from the take with Split Poly, leaving a clean poly, then align that against the transmitter segment and tick Export an aligned poly WAV in the Save dialog. One pass, and the alignment and the assembly happen together.

Two things to watch with this route. The output is the clean channels plus the transmitter channels, so it has a different channel count and layout from the original rather than being a like-for-like replacement. And Sync's poly export spans from the earliest lane to the latest, so feed it a per-take segment. Give it the whole card file and you get an output as long as the card.

Avoiding the problem next time. Record a short burst of timecode, two seconds is plenty, at the head of each transmitter file and on the recorder before a long take. Audio TC decodes the burst and writes real timecode into the file, after which the transmitter file behaves like a recorder file: Track Replace finds its own way into it, and neither the splitting nor the audio alignment is needed at all. This is the cheapest of all these routes, and the only one that costs nothing in post.


Rebuild the isos and the mix when the mix track is unusable

The car-to-car problem: the transmitters have usable audio but the mix went to pieces when the cars separated. You want the isos replaced from the transmitters, and a fresh mix built from those new isos rather than the one you recorded.

This takes two passes: Conform rebuilds the isos, then Export Mix builds the new mix and puts it into the poly in the same run.

Pass 1, rebuild the isos. Which mode you want depends on how much you are replacing.

Pass 2, build the new mix and put it back in the file. Load the iso-only file from pass 1, go to the Playback tab, and set it up: faders, pans, mutes, and Automix on if you want it to ride itself. Gain Sharing blends, Intelligent Gate switches more decisively. Then File > Export Mix… ('Ctrl/Cmd + D'), tick Add the mix to the poly WAV, and set Mix Channel Placement to Before Poly Channels for the usual mix-first delivery layout. Export.

You get back a poly containing the rebuilt isos with the new mix on the front, plus the standalone mix file if you left that box ticked. The mix inherits the file's timecode, scene and take, and its track names are 'MIX L' and 'MIX R'.

Note: Doing this for a whole day rather than one take is the same two passes. Pass 2 works in batch, so the only per-take work is the channel assignment in pass 1.

If you would rather keep the mix and the merge apart, for instance to audition several mixes before committing to one, untick the embed option and combine the mix you settle on by hand in Split/CombineCombine Poly. That is the same merge this option performs.


Align several transmitters to a reference and trim to the reference

Trimming to the reference is what separates this from a plain merge. Combine Group and Sync's poly export both run to the length of the longest file, so a transmitter that rolled through the whole scene gives you an output far longer than the take.

The tool that trims is Conform.

  1. Load the timecode reference file into the file list. It is the reference take, so do not add it to Backup Recordings as well
  2. If the transmitters' timecode is not trustworthy, correct it first with the align-then-replace recipe above, stopping after the Write Timecode step
  3. Open Split/CombineConformMatch Reference and add every transmitter file as a backup
  4. Tick Poly WAV Output. Each transmitter channel that overlaps the take becomes one channel of a single poly per take, and the output is exactly the reference take's window: transmitters that started late or stopped early are padded with silence rather than shortening the file
  5. Tick Merge with reference as well if you want the reference file's own channels in the poly. They are placed at the front by default
  6. Expand each output row in the Poly Output Preview to set the channel order, then choose a format and an output directory
  7. Click Combine & Export

Note: Poly WAV Output is what makes this land on the reference length. Without it, Match Reference writes one trimmed file per backup and cuts each one short wherever the backup does not cover the whole take, which is not the same thing.


Deliver a poly when you only recorded transmitters

No reference file, no take list, just continuous transmitter recordings that need cutting down.

If the transmitter files carry timecode, use Split/CombineConformCustom TC Range:

  1. Add every transmitter file as a backup
  2. Start TC and End TC arrive prefilled with the full span of what you loaded. Type the window you actually want. Full range puts the original span back
  3. Enter a Scene and Take if you want them in the output filename
  4. Tick Poly WAV Output, set the channel order in the preview, choose a format and an output directory
  5. Click Combine & Export

The output is exactly the window you typed, silence-padded for any transmitter that only partly covers it, and its start timecode is set to your Start TC. Repeat for each take.

If the transmitter files carry no timecode at all, give them some first, then come back:


Export a sync-by-audio session as a poly WAV

Alignment and export are the same dialog, so this is one pass.

  1. Open the Sync tab and check the files you want, at least two
  2. Pick the matching channel for each lane, then click Align by Audio
  3. Press Play and confirm by ear. Nudge any lane that needs it
  4. If the reference lane has no timecode, type an Anchor TC and choose a frame rate
  5. Click Save & Export… and tick Export an aligned poly WAV
  6. Drag the rows in Channel Order to set where each lane's channels land. This changes the layout only and never moves anything in time
  7. Untick Include the anchor file in the poly if the anchor was only there to give the others something to line up against
  8. Set Output Format, Poly File Name and Output Directory, then export

Tick Write the aligned timecode to the original files as well if you want both. Timecode is written first, so a problem during assembly never costs you that write.

The two are independent. The poly is laid out from the alignment itself, not from stored timecode, so a session showing No TC on every lane still exports correctly with the timecode box left unticked.

Note: The exported timeline runs from the earliest lane to the latest. Lanes far apart in time produce a long, mostly silent file, and the estimate line warns you in amber before you commit.


Assemble files that already share timecode into a poly WAV

When the timecode is good and no audio alignment is needed, skip the Sync tab entirely.

Files that do not auto-match land in Unmatched Files. Select two or more and click Create Group to merge them regardless, or use + Add unmatched file to fold one into an existing group. The warnings that appear are informational and never block the merge.


Merge a stereo file and a mono file into an LCR poly

Combine Group is the one tool that interleaves channels from files of different widths, which is exactly what LCR needs: left and right come from the stereo file, centre from the mono one, and the centre has to sit between them.

  1. Load the stereo file and the mono file
  2. Open Split/CombineCombine Group. If they share timecode, sample rate and length they are already grouped. If not, select both in Unmatched Files and click Create Group
  3. Expand Output channels. It starts as the three channels in file order, so the mono is at one end
  4. Drag the mono channel by its grip handle so it sits between the stereo file's two channels
  5. Rename the three channels to 'L', 'C' and 'R' by editing them in place
  6. Choose which file donates the rest of the metadata with the radio button in Source files
  7. Set the output format and directory, then click Combine

The same approach handles any fixed layout you need to build by hand, such as LCRS or a 5.1 bed assembled from separate stems.

Note: This builds an LCR channel layout. It places three existing signals in three channels. It is not a downmix, and nothing is derived or summed. To fold channels down into a stereo or mono mix, use Export Mix.


Merge 32-bit float isos with a separate mix track, take by take

Recorders working at 32-bit float often cannot embed the stereo mix in the same poly and write it as a second file. Combine Poly exists for this, and runs a whole day in one pass.

  1. Load every iso poly for the day into the file list. These are the primaries
  2. Open Split/CombineCombine Poly
  3. Add every mix file with + Add Files, or drag them onto the secondary list. Each mix is paired to its iso file by timecode, and matched pairs turn green
  4. Set Secondary Channel Placement: Before Primary puts the mix channels first, After Primary appends them
  5. Choose the output format. Match primary keeps the 32-bit float files as they are, with no conversion pass. Pick Custom and 24-bit if the delivery calls for it, which converts in the same pass
  6. Tick Normalize channels to –1 dBFS if the float recordings were captured low
  7. Choose an output directory and click Combine N Pairs

You get one poly per take, named '{primary_filename}_combined.wav' unless you set your own scheme in Output Filename. Track names from both files are preserved.

Two things to check before you run it. Anything showing a warning badge has no timecode or found no partner, and will not be combined. And if a take's mix is longer than its isos, or the other way round, the output takes the longer length and pads the shorter with silence.

Note: If your isos are separate mono files rather than one poly, use Combine Group instead. It takes the monos and the stereo mix in a single pass, and you set the channel order on the group card.


Export a poly WAV with channels 3 and 4 removed

One pass, in Split Poly. The tool is named for splitting, but a routing row holding several channels writes one multi-channel file, so it does subsetting too.

  1. Select the poly file in the file list
  2. Open Split/CombineSplit Poly
  3. In the routing matrix, clear every row
  4. On the first row, click the cells for the channels you want to keep, leaving 3 and 4 unselected. On a 6-channel file that is channels 1, 2, 5 and 6
  5. Leave every other row empty. Rows with nothing selected are skipped, so this produces a single output file rather than one per channel
  6. Set the output directory and click Split

The result is one 4-channel WAV. Track names, iXML and bext metadata come across, with the track list renumbered to match the new channel layout.

The automatic name lists the channels it kept, so a 6-channel 'A001.wav' minus channels 3 and 4 becomes 'A001_1_2_5_6.wav'. Set your own scheme in the Output Filename section if that is not what you want to hand over.

Note: Channels keep their original relative order, so this cannot also reorder them. See the next recipe if you need both.

For a whole day of takes, use Track Replace instead. Split Poly works on one file at a time, so a day of takes means a run each. ConformTrack Replace lists every loaded poly at once, and the Drop channels preset in the Channel Assignment header sets the same dropped channels on all of them in one click; individual rows can be adjusted per take afterwards. Export writes the lot. Nothing has to be replaced for this to work: dropping channels on its own is a complete job. The trade is that Track Replace only accepts polyphonic files that carry timecode, where Split Poly will take any poly at all. See Dropping channels from the output.


Change the track order of a poly WAV

Wave Copilot can set channel order while building a file, in Combine Group, in Conform's Poly Output Preview, in Sync's export dialog and in the Audio TC results table. It cannot reorder the channels of a poly file in place, and Combine Group needs at least two files so it cannot be used on a single poly.

Two passes, then. Split it apart, and put it back together in the order you want.

  1. Select the poly file and open Split/CombineSplit Poly
  2. Leave the default routing, one channel per output file, and split to a working folder
  3. Load the resulting mono files into the file list
  4. Switch to the Combine Mono sub-tab and choose Manual mode
  5. In the routing matrix, each row is an output track and each column is one of the mono files. Click the cell that puts the file you want on track 1, then track 2, and so on, in the order you want them
  6. Leave a row empty to drop that track from the output entirely
  7. Set the output file path and click Combine

Alternatively, load the mono files and use Combine Group, where you drag the output channels into order and rename them in place. It is the more comfortable interface of the two, since it shows you the finished layout as a list.


Situations that come up

My transmitter files have no timecode at all. If you recorded a timecode burst at the head, Audio TC decodes it and writes real BWF timecode. If you did not, Sync by Audio aligns the files by their audio and writes timecode from an Anchor TC you type. After either, the files behave like recorder files everywhere else in the app.

The transmitter split into several files mid-take. Conform's Poly WAV Output groups backup channels by track name, so two files sharing a track name are stitched into one channel automatically, with silence filling any gap between them. Nothing to configure, but it does depend on the track names matching.

One transmitter was dead all day. In Track Replace, silent channels are flagged with a warning icon and the Silence threshold slider sets the level below which a channel counts as silent, from −90 to −48 dBFS. Reset silent tracks to Keep Reference switches them all back in one click, or tick Remove silent tracks from output to drop them from the exported files entirely and reduce the channel count. That covers channels that are silent; to leave out a channel that has perfectly good audio on it, such as a mix you are about to rebuild, drop it by hand or by preset instead. See Dropping channels from the output.

The 32-bit float backup was recorded very low. Every Conform mode, both Combine Poly and Combine Group, and Sync's poly export all offer Normalize audio to –1 dBFS. The file is analysed first and a gain adjustment applied so the peak lands at −1 dBFS. It works on any format, not just float.

The transmitter ran at a different sample rate from the recorder. Conform's match table flags it with a warning icon and converts on export, so choose Match reference as the output format to land on the recorder's rate. Combine Poly and Combine Group convert automatically too. The one exception is Track Replace, which has no format control and always matches the reference file.

I need the scene, take and tape to survive the merge. In Combine Group, the radio button next to each file in Source files chooses which file donates the metadata, and it also drives the Scene and Take chips in the Output Filename section. In every Conform mode the metadata comes from the reference file, with track names taken from the backups. In Combine Poly it comes from the primary.

Where do the track names come from. Split Poly, Combine Mono and Combine Poly carry names through from the source files. Combine Group defaults to each source's own name and lets you edit any of them. Conform takes names from the backup files and rewrites the iXML track list to match the final layout. Export Mix replaces them with 'MIX L' and 'MIX R', or 'MIX' in mono, since the original per-channel names no longer describe the file.

The editor wants an MP3 or AAC, but needs the timecode. Export Mix writes both, and preserves the start timecode: MP3 as ID3 TXXX tags, AAC as format tags, and both with the timecode appended to the filename. Format Conversion does the same for a straight transcode with no mixer settings applied.

How do I check the sync before committing to an export. In the Sync tab, Play mixes every lane together with per-lane mute, solo and volume, so you can judge the alignment by ear before saving anything. Everywhere else, export first and then load the result back into the file list and play it. Conform outputs carry correct timecode, so they can go straight into a sound report as well.

My files are over 4 GB. Supported throughout. Any output that crosses 4 GB is written as RF64 automatically, and large source files stream rather than loading into memory.

How many channels can one file have. 64, which is the app's playback limit. Combine Group caps groups at 64 and warns you about anything it had to leave out.


Licensing & Activation

Wave Copilot requires a license for continued use after the trial period.

Trial Mode

Activating a License

The Activate License form, where the key and email address are entered
The Activate License form, where the key and email address are entered
  1. Purchase a license from the Wave Copilot website
  2. You'll receive a license key via email (format: XXXXX-XXXXX-XXXXX-XXXXX-XXXXX)
  3. In Wave Copilot, go to Help > License Information
  4. Click Activate License
  5. Enter your license key and email address
  6. Click Activate

License Details

Viewing License Status

The License Information dialog for an activated licence
The License Information dialog for an activated licence

Go to Help > License Information to see:

Deactivating a License

To move your license to a different computer:

  1. Go to Help > License Information
  2. Click Deactivate
  3. Confirm deactivation
  4. Activate on your new computer

Managing Activations Online

You can also manage your license activations directly from the 1KHZ website. This is particularly useful if you see the error "This license has reached the maximum number of activations. Please deactivate on another machine first." and you no longer have access to the previously activated machine.

  1. Log in to your account at 1khz.ca
  2. Go to My Account > My Licenses
  3. Your license is listed with all currently activated computers
  4. Click Deactivate next to any machine you want to remove

This frees up an activation slot so you can activate on a new computer.


Keyboard Shortcuts

Global Shortcuts

Shortcut Action
'Ctrl/Cmd + O' Add files
'Ctrl/Cmd + Q' Exit application
'Del' Remove selected files
'F1' Open user guide
Shortcut Action
'Ctrl/Cmd + F' Go to Files & Metadata
'Ctrl/Cmd + M' Go to Playback
'Ctrl/Cmd + I' Go to Split/Combine
'Ctrl/Cmd + Y' Go to Sync
'Ctrl/Cmd + T' Go to Audio TC
'Ctrl/Cmd + R' Go to Reports

File Operations

Shortcut Action
'Ctrl/Cmd + E' Copy files to...
'F2' Rename file
'Ctrl/Cmd + K' Open Convert Format
'Ctrl/Cmd + D' Open Export Mix

Waveform Zoom

Also applies on the Sync tab, zooming/panning that tab's timeline instead.

Shortcut Action
'Ctrl/Cmd + -' Zoom out 1.5× (centred on playhead)
'Ctrl/Cmd + =' Zoom in 1.5× (centred on playhead)
'Ctrl/Cmd + 0' Reset zoom to 1× (full overview)

Playback

Shortcut Action
'Space' Play from current position when stopped. When Return to Start is off: pauses in place when playing. When on: stops and returns to play-in point
'L' Seek +5 s when stopped; while playing, each press doubles speed (1×, 2×, 4×, 8×)
'K' Play from current position when stopped; pause in place when playing (resets shuttle speed to 1×)
'J' Seek −5 s when stopped; while playing, each press halves speed (8×→4×→2×→1×), pausing at 1×
'Home' Seek to beginning
'End' Seek to end
'F3' Stop (triggers Return to Start if enabled)
'←' / '→' Load previous / next file (Playback tab)
'Q' Add cue at current position
'N' Navigate to next cue
'B' Navigate to previous cue

These apply on the Playback tab. On the Sync tab, 'Space' instead plays/pauses the audition mix of the selected lanes.

Mixer

Shortcut Action
Double-click pan slider Reset pan to center
Double-click gain fader Reset gain to 0 dB (unity)
'Ctrl/Cmd' + click Solo (S) Exclusive solo, solos only this channel and unsolos all others

Troubleshooting

Common Issues

Files won't load

No audio playback

Metadata not saving

License activation fails

Application crashes

Performance Tips

Logs and Diagnostics

Application logs can help diagnose issues:


Support

Getting Help

Reporting Issues

If you encounter a bug or have a feature request:

  1. Go to 1khz.ca and use the contact details there, or email info@1khz.ca
  2. Describe the problem, including:
    • What happened, and what you expected instead
    • Steps to reproduce it
    • Your operating system
    • Wave Copilot version
    • Any error messages

Contact


Appendix

Supported Audio Formats

Format Read Write
WAV (PCM) Yes Yes
Broadcast WAV (BWF) Yes Yes

Supported Metadata

bEXT Chunk:

iXML Chunk:

Drop-Frame Notation

Drop-frame timecode is written with a semicolon before the frames, as in '18:35:06;11', and non-drop with a colon throughout. Wave Copilot uses that convention everywhere it shows or accepts timecode, including the file list and the Metadata Editor, so you can tell at a glance which one a file carries.

When you type a timecode into a drop-frame file, the semicolon appears on its own once you have entered six digits; you can also type either separator yourself and it will be accepted.

Drop-frame skips frame numbers ';00' and ';01' at the start of every minute except every tenth, which is how 29.97 fps keeps pace with the clock. Only 29.97 has a drop-frame form.

Timecode Frame Rates

Frame Rate Common Use
23.976 fps Film (NTSC)
24 fps Film
25 fps PAL Video
29.97 fps NTSC Video (drop-frame available)
30 fps NTSC Video (drop-frame available)

Wave Copilot - Professional Broadcast WAV File Management Copyright 2026 1KHZ Inc. All rights reserved.

Wave Copilot, Professional Broadcast WAV File Management.
Product page · Release notes · 1khz.ca · info@1khz.ca
Copyright 2026 1KHZ Inc. All rights reserved.